
I don't think DxM was bad (just not good), but it looks like From want more of those Monster Hunter style big enemies while remembering that we love AC because those cores have dat mass. As long as it isn't crap like The Surge where I need to kill them in a very specific and non intuitive way (I barely tolerate Souls games making me attack tails), then I am all for it.Īll in all: A friend summed this up as "Daemon x Machina but good" and.


And if my tank treads or Sarpedon legs make me feel even beefier? Big meaty mechs slapping meat!Īnd boss weapons seem inevitable and will be interesting. Give me long slogs where I am using my last missiles in the hopes of surviving. Again, games like AC4 tried to fix this by making every single mission a blitz which. Which is freaking awesome because AC has always had issues balancing weapon arms versus normal arms with a sword. Otherwise energy weapons become nigh useless.Īnd hard to tell how much is cinematic or not, but it did look like that quad leg (?) AC drop kicked an enemy during a boost attack. I am much more of a fan of my mechs being chonkers, but it looks like there will be a greater emphasis on "boss" encounters where you are trying to dodge giant attacks from biggies, and having a very high maneuver bar is the way to handle that. Movement seems to be a hybrid of AC3 and AC4 with a lot of the weight and chonkiness of 1-3 but indications of the bursting and maybe semi-infinite-flight of 4. And as an Armored Core fan(atic), to the point that I consider From to be "the company that does Armored Core" with Souls (and Kings Field) as a side hustle:
